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From Early Access to a Royal Launch: “The Rogue Prince of Persia” Announces Official Release with Trailer

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In a surprising and triumphant moment at Gamescom 2025, Ubisoft and developer Evil Empire announced that the highly-acclaimed roguelite, The Rogue Prince of Persia, has officially left Early Access and is now available on consoles and PC. The announcement was a highlight of the Xbox broadcast, where a new launch trailer celebrated the game’s full release and its arrival on new platforms. This is a monumental moment for a game that has spent over a year in Early Access, carefully crafted with community feedback. The trailer, a perfect blend of high-flying acrobatics and brutal combat, serves as a powerful testament to the game’s journey from a promising indie title to a full-fledged experience.

The “Official Launch Trailer,” which was a major surprise for fans, provided a final look at the game’s core loop, which combines the series’ signature acrobatic wall-running and parkour with the addictive, “just one more run” gameplay of the roguelite genre. The trailer showcased new content that has been added since the game’s last major update, including new biomes, enemies, and an all-new final boss. It’s a clear signal that the developers have used their time in Early Access wisely, listening to player feedback and meticulously polishing the game to its final form. The game is available now on PC, PlayStation 5, and Xbox Series X|S, with a release on Nintendo Switch and Nintendo Switch 2 coming later this year. The game is also a Day 1 release on Xbox Game Pass and PC Game Pass, a major win for subscribers who can jump into the action at no additional cost.

A Journey Defined by Player Feedback

The success of The Rogue Prince of Persia is a direct result of its unique development journey. The game’s time in Early Access was not just a waiting period; it was a collaborative process where the developers worked hand-in-hand with the community. Over a dozen major updates were released, adding new biomes, weapons, and tools, while also overhauling the art direction and color palette. The result is a game that feels complete and polished, a significant departure from many Early Access titles that often feel unfinished upon their full release. The game’s narrative, which follows the Prince as he attempts to fix a mistake that led to a Hun invasion, is now complete, and the final act and true ending are available for players to experience.

The game’s combat system, which is a key part of the experience, has also been significantly refined. The trailer shows the Prince using a variety of weapons, including a new “Medallion” system that allows players to customize their build and create unique synergies. This new layer of depth, which allows for endless experimentation, is a perfect fit for the roguelite genre. The game is a perfect example of how a small, dedicated team can take a beloved franchise and give it a fresh new spin while still honoring its legacy. For fans who have been waiting patiently for the game’s full release, the wait is over, and the time to rewrite fate and save Persia is now.

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